Mago Kai
CREATURE 11Male human fighter
+17
Common
Athletics +22, Crafting +16, Deception +19, Ghost Lore +18, Intimidation +21, Society +16, Sze Lore +18
Str +5, Dex +2, Con +4, Int +1, Wis +0, Cha +4
AC 29; Fort +24, Ref +18, Will +21
HP 220
Reactive Strike
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
20 feet
Melee Headbutt +22 (agile, nonlethal, press), Damage 2d4+11 bludgeoning
Melee Battle Axe +24 (magical, sweep), Damage 2d8+11 slashing
Melee Hatchet +19 (agile, sweep, thrown 10), Damage 1d6+11 slashing
Ghost Killer
Mago Kai had intricate magical tattoos inscribed on his back and chest to interact more easily with his ghostly masters. Weapons and unarmed attacks wielded by Mago Kai function as Ghost Touch weapons, and he inflicts an additional 2d6 spirit damage with melee Strikes against incorporeal creatures or transmigrated PCs.
Pathfinder Season of Ghosts Hardcover CompilationORC