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From Pathfinder #186: Ghost King's Rage, which isn't enabled.

Matron Uldrula

CREATURE 19

Female shoki psychopomp

Shokis are shepherds who lead wayward souls to the Boneyard.


Psychopomps preside over death and the cycle of souls.


Perception +21; darkvision, lifesense 60 feet
Languages Chthonian, Diabolic, Empyrean, Requian; tongues
Skills Acrobatics +31, Boneyard Lore +37, Deception +35, Diplomacy +35, Intimidation +35, Legal Lore +33, Occultism +33, Religion +37, Society +33, Stealth +31
Str +6, Dex +5, Con +6, Int +7, Wis +10, Cha +8
Lifesense 60 feet

Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.

Constant Spells

A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.


AC 40; Fort +31, Ref +30, Will +35
HP 275; Immunities death effects, disease; Resistances void 20, poison 20
Shard Shield
Trigger A creature targets Matron Uldrula with an attack
Requirements Matron Uldrula has been reduced to 150 Hit Points or fewer

Effect The fragments of Matron Uldrula, sheared off from her form during this encounter, fly through the air, interposing themselves between Matron Uldrula and harm. Matron Uldrula gains a +2 circumstance bonus to AC against the triggering attack.
Soul Shards (divine)

When Matron Uldrula is wounded, tiny fragments of her break away, littering the floor with glass-like shards. In their place, glimmering gold cracks crisscross Matron Uldrula's form, each hard as steel. When Matron Uldrula is reduced to 150 Hit Points or fewer, she gains resistance 10 to all physical damage, as her body becomes more gold than flesh.


Speed 25 feet, fly 40 feet
Melee Staff +34 (two hand d8), Damage 3d4+12 bludgeoning plus Spirit Touch
Divine Innate Spells DC 46, attack +38; 7th Plane Shift (Self And Locked Soul Only, To The Boneyard Only); 6th Spirit Blast; 5th Mind Probe, Heal (×3); 4th Read Omens, Searing Light (×3); 2nd Calm Emotions, Invisibility (At Will, Self Only); Cantrips (10th) Chill Touch, Detect Magic, Disrupt Undead, Read Aura, Stabilize; Constant (5th) Tongues; Constant (2nd) Detect Alignment
Focus Spells DC 46, attack +38, 2 Focus Points; 10th Overflowing Sorrow, Lament
Infuse Staff (divine)

Matron Uldrula's staff is her symbol of office and gains a measure of her personal power. This staff becomes a +2 greater striking staff and is treated as if it were adamantine while Matron Uldrula wields it. Matron Uldrula's staff has Hardness 17 and HP 68 (BT 34) while possessed by her, or Hardness 5 and HP 20 (BT 10) while out of her possession. If her staff is taken or destroyed, Matron Uldrula can infuse a new one with an hour of work.

Soul Lock (divine, incapacitation)
Requirements Matron Uldrula doesn't have a soul locked within her staff

Effect Matron Uldrula attempts to capture the soul of a creature on the brink of death, either an undead creature or a creature with the dying condition. The target must attempt a DC 46 Will save with the following results.

Critical Success The creature is unaffected and becomes temporarily immune to Soul Lock.

Success Matron Uldrula's staff tugs at the creature's soul but doesn't trap it. If the creature is living, it becomes Doomed 1 (or increases its doomed condition by 1). If the creature is a corporeal undead, it becomes Enfeebled 2. If the creature is an incorporeal undead, it becomes Stupefied 2. The creature then becomes temporarily immune to soul lock for 24 hours.

Failure Matron Uldrula locks the creature's soul in her staff. If the creature is living, it dies. If the creature is a corporeal undead, its body becomes an inanimate corpse. If the creature is an incorporeal undead, it becomes bodily trapped within the staff. While the soul is locked in the staff, the target can't be returned to life or undeath, or rejuvenated through any means, save powerful magic, such as miracle or wish, or through divine intervention. If Matron Uldrula's staff is destroyed or she wills it, the soul is released. Matron Uldrula's staff can only hold one soul at a time.

Spirit Touch

Matron Uldrula's Strikes affect incorporeal creatures with the effects of a Ghost Touch property rune and deal 4d6 void damage to living creatures and 4d6 vitality damage to undead.

Pathfinder #186: Ghost King's RageOGL