Maurrisa Jonne
CREATURE 10 +20
Common
Acrobatics +19, Athletics +22, Deception +18, Diplomacy +18, Gang Lore +16, Intimidation +18, Sports Lore +16
Str +4, Dex +3, Con +4, Int +0, Wis +2, Cha +2
AC 29; Fort +20, Ref +19, Will +18; +1 status bonus to saves vs. incapacitation effects, +2 status bonus to saves vs. Shove and Trip
HP 230
+1 Status Bonus on Saves vs. Incapacitation Effects
+2 Status Bonus on Saves vs. Shove
+2 Status Bonus on Saves vs. Trip
Attack of Opportunity
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Duck and Weave
Rabbit Punch (incapacitation)
Maurrisa can make an Attack of Opportunity
Maurrisa chops her opponent on the back of the head or neck, possibly concussing them.
The target must attempt a DC 26 Fortitude save. On a failure, the creature takes damage as if hit by Maurrisa's fist Strike, and is Stunned 1. On a critical failure, the creature is Stunned 3 instead.
25 feet
Melee Fist +22 (agile, finesse, unarmed), Damage 2d6+10 bludgeoning plus Grab
Grab
The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained
The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
Pathfinder #159: All or NothingOGL