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Melody on the Wind

CREATURE 10

While the melody on the wind, known by some as a song elemental, might enjoy the beauty of music, it is by nature a destructive elemental force.


Some elementals embody aspects of air, such as smoke, lightning, and fog.


Perception +21; darkvision
Languages Sussuran
Skills Acrobatics +22, Athletics +19, Performance +22, Stealth +22
Str +4, Dex +6, Con +2, Int +2, Wis +5, Cha +6

AC 30; Fort +16, Ref +22, Will +19
HP 170; Immunities bleed, paralyzed, poison, sleep
Hostile Duet
Trigger A hostile creature within 30 feet creates an effect with the auditory trait that provides bonuses to itself or its allies

Effect The melody on the wind recreates the effect, gaining the bonuses for itself and its allies as long as the original effect persists.
Retune
Trigger The melody on the wind is targeted by a spell that has the auditory trait

Effect The melody on the wind attempts to counteract the spell with a Performance check. If it succeeds, the spell effect is caught in a blast of wind that sweeps it back to its origin, affecting the caster. Targets of the triggering effect other than the melody on the wind are still affected normally.

Speed fly 100 feet; swiftness
Melee Wind Gust +23 (agile, finesse), Damage 2d10+10 bludgeoning plus Push
Ranged Solid Refrain +23 (range increment 70 feet), Damage 2d8+10 sonic
Mesmerizing Melody (auditory, concentrate, mental, primal)

The melody on the wind sings in a sonorous chorus. Any creature in a 30-foot emanation must attempt a DC 29 Will save to resist becoming Fascinated by the melody on the wind. A creature that succeeds at its save is temporarily immune for 24 hours.


Critical Success The creature is unaffected.

Success The creature is fascinated by the melody on the wind for 1 round.

Failure The creature is fascinated by the melody on the wind for 4 rounds.

Swiftness

The melody on the wind's movement doesn't trigger reactions.

Push

Requirements The monster's last action was a successful Strike that lists Push in its damage entry

Effect The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance.

Pathfinder Monster Core 2ORC