Mountaineer
CREATURE 5Mountaineers usually travel solo, but some guide expeditions into dangerous terrain.
Explorers are often well-equipped and well-trained for any type of hazard and are eager to lead others into the wild.
+15
Common, Petran, Pyric
Acrobatics +13 (+15 to Balance on slippery ice), Athletics +13, Mountain Lore +15, Nature +12, Survival +12
Str +4, Dex +3, Con +2, Int +0, Wis +3, Cha +0
Experienced Steps
A mountaineer isn't impeded by difficult terrain caused by snow or ice. They gain a +2 circumstance bonus to Acrobatics checks to Balance on slippery ice.
Lost My Footing
Professional Climber
While climbing, the mountaineer can have up to five allies Following the Expert and grants a +3 circumstance bonus to Athletics checks to Climb.
Team Awareness
A creature is undetected by one or more of the mountaineer's allies but is observed by the mountaineer
The mountaineer Points Out an enemy and makes a Strike against them.
AC 21; Fort +14, Ref +12, Will +9
HP 80
Tuck and Roll
During an avalanche, the mountaineer gains a +2 circumstance bonus to their Reflex save against bludgeoning damage and natural disasters.
25 feet; arctic passage
Melee Pick +14 (fatal d10), Damage 1d6+10 piercing
Melee Hatchet +14 (agile, sweep), Damage 1d6+10 slashing
Melee Hatchet +13 (agile, sweep, thrown 10), Damage 1d6+10 slashing
Melee Fist +14 (agile, finesse, nonlethal, unarmed), Damage 1d4+10 bludgeoning
Arctic Passage
The mountaineer ignores difficult terrain caused by ice or snow.
Pathfinder NPC CoreORC