pf2e.fyi
From Pathfinder Adventure Path: Hell's Destiny, which isn't enabled.

Murderous Mannequin

CREATURE 15
Perception +26; darkvision
Languages Aklo, Common, Diabolic, Draconic, Elven, Empyrean, Fey, Jotun
Skills Acrobatics +26, Athletics +30
Str +8, Dex +4, Con +6, Int -5, Wis +4, Cha +0

AC 37; Fort +29, Ref +27, Will +23
HP 350; Weaknesses fire 10; Resistances electricity 10
Dance Partner
Trigger An adjacent creature whom the mannequin dealt damage to with a fist Strike since the beginning of the mannequin's last turn attempts to move away from the mannequin

Effect The mannequin dances after the triggering creature, either Climbing or Striding, following the creature and staying in reach throughout its movement until the creature stops moving or the mannequin has moved up to its full Speed, whichever happens first. The mannequin gains a +2 circumstance bonus to AC and Reflex saves against reactions triggered by its movement. If it critically succeeds at a Reflex save against a reaction triggered by its movement (or if the attacker critically fails its attack roll or check), the mannequin maneuvers the creature it's following so that the latter is exposed to the reaction; the attacker rerolls the attack roll or check against the followed creature or forces the followed creature to attempt a Reflex save against the reaction instead.

Speed 30 feet, climb 20 feet
Melee Fist +30 (magical), Damage 3d10+17 bludgeoning plus Grab
Ranged Accessory +30 (magical, thrown, range increment 20 feet), Damage 3d10+17 bludgeoning

Damage type depends on object thrown

Accessorized

The mannequin wears accessories (typically three) that it can Draw as a free action and use as thrown weapons. The type of damage varies by the accessory, such as slashing damage for a wide-brimmed hat, piercing for a stiletto-heeled shoe, or bludgeoning for a handbag.

Grab

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained

Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.

The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Pathfinder Adventure Path: Hell's DestinyORC