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From Pathfinder #180: The Smoking Gun, which isn't enabled.

Mutant Bat

CREATURE 5

Mana Wastes mutated giant bats

Perception +16; echolocation 40 feet, low-light vision
Skills Acrobatics +13, Athletics +13, Stealth +13
Str +5, Dex +2, Con +4, Int -4, Wis +4, Cha -2
Echolocation (Precise) 40 feet

A bat can use its hearing as a precise sense at the listed range.


AC 22; Fort +13, Ref +12, Will +11
HP 75
Wing Thrash
Trigger An adjacent enemy damages the mutant bat

Effect The bat makes one or two wing Strikes - one against the triggering creature and one against another adjacent creature.

Speed 15 feet, fly 30 feet
Melee Fangs +14, Damage 2d10+7 slashing
Melee Wing +14 (agile), Damage 2d8+7 piercing
Pathfinder #180: The Smoking GunOGL