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From Pathfinder Society Scenario #7-03: A Foot in the Door, which isn't enabled.

Naiad Raider

CREATURE 6

Variant legbreaker

Criminal organizations are always happy to loan out money at exorbitant rates, and their legbreakers are always happy to collect.


In the underbelly of society, the lawless reign supreme.


Perception +14; low-light vision
Languages Common, Elven, Fey, Thalassic
Skills Athletics +16 (+17 when Shoving with their aqueous maul), Intimidation +15, Stealth +15, Thievery +13
Str +4, Dex +3, Con +3, Int -1, Wis +2, Cha +0
Animal Empathy

The naiad can ask questions of, receive answers from, and use the Diplomacy skill with animals.


AC 23; Fort +15, Ref +15, Will +12
HP 110; Weaknesses cold iron 3; Resistances fire 3
Reactive Strike

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.


Speed 30 feet, swim 30 feet
Melee Aqueous Maul +17 (magical, shove, water), Damage 1d10+10 bludgeoning
Melee Aqueous Fist +16 (agile, nonlethal, unarmed, water), Damage 1d4+10 bludgeoning
Break Legs!

The naiad raider makes a maul Strike against an adjacent creature If it hits, the creature is knocked Prone and becomes Clumsy 1 for 1 minute As long as this clumsy condition lasts, the creature also takes a –5-foot penalty to its Speeds and has weakness 5 to the naiad raider's Strikes.

Effect: Break Legs!

Rushing Strike

The naiad raider Strides twice If they end their movement within melee reach of an enemy, they can make a melee Strike against that enemy.

Stampeding Shove

The naiad raider Shoves a creature, gaining a +2 circumstance bonus to their Athletics check if the target is Prone. If the Shove succeeds, the target takes 2d10 bludgeoning damage (double damage on a critical success).

Pathfinder Society Scenario #7-03: A Foot in the DoorORC