Naiad Water Guardian
CREATURE 5Variant unsanctioned sheriff
Believing the ends justify the means, the unsanctioned sheriff is unafraid to use others for their own gain, through bribes, manipulation, or force.
These lone wolves have an aura of mystery, bravado, and swagger.
+13; low-light vision
Common, Elven, Fey, Thalassic
Athletics +13, Deception +11, Diplomacy +11, Intimidation +13, Society +13
Str +4, Dex +2, Con +2, Int +0, Wis +2, Cha +2
Animal Empathy
The naiad can ask questions of, receive answers from, and use the Diplomacy skill with animals.
AC 22; Fort +11, Ref +11, Will +13
HP 75; Weaknesses cold iron 3; Resistances fire 3
Reactive Strike
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
25 feet, swim 25 feet
Melee Aqueous Fist +15 (agile, magical, unarmed, water), Damage 1d4+7 bludgeoning
Melee Aqueous Spear +15 (magical, water), Damage 1d6+7 piercing
Melee Water Orb +13 (magical, water), Damage 1d6+5 bludgeoning
At My Command (auditory, concentrate, linguistic, mental)
The naiad water guardian's last action this turn was a successful Strike against a creature within 30 feet
The naiad yells a command at the creature they hit The target must succeed at a DC 22 Will save or spend the first action on its next turn doing as commanded (or all its actions on its next turn on a critical failure) The naiad can command a creature to approach them, release what its holding, or drop Prone Regardless of the result of its save, the creature is temporarily immune for 10 minutes.
Pathfinder Society Scenario #7-03: A Foot in the DoorORC