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Nosferatu Thrall

CREATURE 8

Nosferatu thralls are mortals bound to a nosferatu's will. While thralls aren't undead, they stay alive by feeding on the blood of their masters.


Nosferatus are ancient vampires born of mortals who died in great plagues of old. Perhaps because of their old age, nosferatus can't create more of their kind.


Perception +16
Languages Common
Skills Acrobatics +13, Athletics +14, Deception +15, Religion +14
Str +4, Dex +3, Con +2, Int +2, Wis +2, Cha +1
Items Greatclub

AC 26; Fort +16, Ref +17, Will +14
HP 135; Weaknesses mental 10
Fast Healing 5

A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.

Mindbound (divine)

A nosferatu master exerts a fierce hold over their thrall's mind. If any creature other than the thrall's master targets them with an effect that would give them the Controlled condition, the thrall's master rolls a counteract check against it using their Dominate DC – 10 as the counteract check modifier.

Rally
Trigger The thrall ends their turn more than 30 feet away from their master

Effect The thrall Strides up to their Speed toward their master.

Speed 25 feet
Melee Greatclub +19 (backswing, magical, shove), Damage 2d10+10 bludgeoning
Melee Fist +18 (agile, nonlethal), Damage 2d6+10 bludgeoning
Mortal Shield
Trigger The thrall's master would take damage from a Strike or spell attack and is in an adjacent square

Effect The thrall throws themself in front of their master, taking half the damage of the attack (before applying any weaknesses or resistances). The thrall's master takes the remaining damage, applying any weaknesses or resistances as normal.
Swing Back
Frequency once per round
Requirements The nosferatu thrall's last action was a greatclub Strike that missed

Effect The nosferatu thrall makes another greatclub Strike against the same target, using the previous Strike's multiple attack penalty.
Pathfinder Monster Core 2ORC