Nugrah
CREATURE 5Male human druid of Gozreh
+14
Common, Hallit
Deception +11, Intimidation +13, Nature +12, Stealth +9, Survival +12
Str +1, Dex +0, Con +2, Int +0, Wis +5, Cha +4
AC 17; Fort +10, Ref +6, Will +15
HP 75
20 feet
Melee Club +12, Damage 1d6+3 bludgeoning
Primal Prepared Spells DC 23, attack +21; 3rd Meld into Stone, Summon Animal; 2nd Barkskin, Heal, Spider Climb; 1st Hydraulic Push, Longstrider, Shillelagh; Cantrips (3rd) Detect Magic, Electric Arc, Light, Prestidigitation, Ray of Frost
Survival of the Fittest
A 1st- or higher-level animal summoned by Nugrah is killed within 30 feet of him
Blood- red energy flows from the slain creature into Nugrah's mouth. He immediately heals 1d6 healing Hit Points per level of the slain animal, gaining any excess healing as temporary Hit Points that last for 10 minutes. As long as he possesses these temporary Hit Points, blood-red energy ripples across his flesh and his AC increases to 22.
Swift Summon
Nugrah has a Summon Animal spell prepared and available.
Nugrah casts summon animal but does not need to use a material component.
Pathfinder KingmakerOGL