pf2e.fyi
From Pathfinder Society Scenario #2-07: The Blackros Deception, which isn't enabled.

Onyx Alliance Agent (7-8)

CREATURE 6
Perception +17
Languages Common, Shadowtongue
Skills Acrobatics +17, Athletics +17, Deception +17, Occultism +13, Stealth +18, Thievery +13
Str +4, Dex +4, Con +2, Int +2, Wis +4, Cha +2

AC 24; Fort +14, Ref +17, Will +17
HP 95
Canny Reversal
Trigger An opponent within the Onyx Alliance agent's reach critically fails on a melee Strike targeted at the agent

Effect The Onyx Alliance agent makes a melee Strike or Trip attempt against the opponent and then Steps.
Shadow Retreat (occult, shadow, teleportation)
Frequency once per year

Effect Activating a special ritual taught through the Onyx Alliance, the agent teleports to a safe house located in the Shadow Plane.

Simultaneous with the teleportation, a 5-foot emanation of darkness appears where the agent once stood. The darkness lasts for one minute.


Speed 25 feet
Melee Whip +18 (disarm, finesse, magical, nonlethal, reach, trip), Damage 1d4+12 slashing
Ranged Blowgun +18 (agile, nonlethal, range increment 20 feet), Damage 1 piercing plus Lethargy Poison
Occult Spontaneous Spells DC 24, attack +16; 3rd (4 slots) Haste, Hypnotic Pattern, Paralyze, Slow; 2nd (4 slots) Hideous Laughter, Invisibility, Mirror Image, Silence; 1st (4 slots) Command, Fear, Sanctuary, True Strike; Cantrips (3rd) Daze, Ghost Sound, Mage Hand, Message, Shield
Sneak Attack

The Onyx Alliance agents deals an additional 1d6 precision damage to Off-Guard creatures.

Pathfinder Society Scenario #2-07: The Blackros DeceptionOGL