pf2e.fyi
From Pathfinder Bestiary 2, which isn't enabled.

Ooze Mephit

CREATURE 1

Slick in every sense of the word, ooze mephits are unapologetic sycophants, shamelessly flattering anyone they may be able to con a favor out of, although their lack of intelligence and subtlety means that only the most vain or trusting targets fail to see through their honeyed words. Lacking proper bones, these ocher-colored mephits have bodies consisting primarily of ooze and muck. They smell disgusting, and their touch leaves stains that are almost impossible to get out.


Perception +3; darkvision
Languages Petran, Thalassic
Skills Athletics +6, Diplomacy +7
Str +3, Dex +1, Con +2, Int -2, Wis +0, Cha +2

AC 14; Fort +7, Ref +4, Will +3
HP 24, (fast healing 2 (when touching mud or slime)); Immunities bleed, paralyzed, poison, sleep
Fast Healing 2 (when touching mud or slime)

A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.


Speed 20 feet, fly 20 feet
Melee Fist +8 (unarmed), Damage 1d6+3 bludgeoning
Arcane Innate Spells DC 17, attack +7; 1st Grease
Breath Weapon (arcane, poison)

The ooze mephit spits toxic slime in a 15-foot cone that deals 2d6 poison damage to each creature within the area (DC 17 basic Reflex save).

The ooze mephit can't use Breath Weapon again for 1d4 rounds.

Pathfinder Bestiary 2OGL