Painted Stag
CREATURE 9This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.
A painted stag gains a +5 circumstance bonus to damage rolls against creatures it has grabbed.
The stag shakes the wooden plating along its body in a cacophonous clatter that sets its painted patterns dancing. All creatures within 60 feet of the painted stag who can see or hear it must attempt a DC 28 Will save; a creature Grabbed by the stag takes a –4 circumstance penalty to its save. Regardless of the result of its save, each creature is temporarily immune for 1 hour.
Critical Success The creature is unaffected.
Success The creature is Fascinated by the painted stag for 1 round.
Failure The creature is Stunned 2 and fascinated by the painted stag for as long as it's stunned.
Critical Failure As failure, except Stunned 4.
The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.