Paskis Nine-Knives
CREATURE 11 +23; darkvision
Chthonian, Common, Jotun, Orcish
Acrobatics +23, Deception +22, Intimidation +20, Stealth +25, Thievery +23
Str +5, Dex +8, Con +5, Int +1, Wis +4, Cha +2
Dagger (2), Dagger (5), Orc Knuckle Dagger, Orc Knuckle Dagger, Leather Armor, Religious Symbol of Verex, Doubling Rings, Spider Root (2), Wyvern Poison (2)
AC 31; Fort +20, Ref +25, Will +19
HP 195
Dance Between the Blades
A foe within Paskis's reach critically fails a Strike against her
Paskis can Step; she must end her movement within reach of the triggering foe. Paskis then makes a melee Strike against the triggering creature, treating them as Off-Guard for the attack. This Strike uses the triggering Strike's damage rather than that of Paskis's weapon. If the weapon has the agile or finesse train, Paskis also applies her Sneak Attack to this damage.
Deny Advantage
Paskis isn't Off-Guard to creatures of 11th level or lower that are Hidden, undetected, flanking, or using surprise attack. However, she can help allies flank.
Ferocity
The monster is reduced to 0 HP.
The monster avoids being knocked out and remains at 1 HP, but its Wounded value increases by 1. When it is Wounded 3, it can no longer use this ability
30 feet
Melee Orc Knuckle Dagger +25 (agile, disarm, magical, orc), Damage 2d6+11 piercing
Melee Dagger +25 (agile, magical, thrown 10, versatile s), Damage 2d4+11 piercing
Enfeebling Strike
Paskis's Strike hits an Off-Guard creature and deals damage
The target is Enfeebled 1 until the end of Paskis's next turn.
Knife Training
Paskis treats all weapons in the knife group as finesse weapons.
Lightning Blades (manipulate)
Mark for Death
Paskis can observe the creature she intends to mark
Paskis designates a single creature as her mark. This lasts until the mark dies or she uses Mark for Death again. She gains a +2 circumstance bonus to Perception checks to Seek the mark and on Deception checks to Feint against the mark. In addition, her sneak attacks against her mark deal an additional 2 precision damage.
Poison Weapon (manipulate)
Paskis draws a poison and applies it to a weapon. If her next attack with that weapon before the end of her next turn hits and deals damage, it applies the effects of the poison.
Sneak Attack
Paskis deals an extra 3d6 precision damage to Off-Guard creatures.
Surprise Attack
On the first round of combat, creatures that haven't acted yet are Off-Guard to Paskis.
Pathfinder #209: Destroyer's DoomORC