pf2e.fyi
From Pathfinder #181: Zombie Feast, which isn't enabled.

Pesgahi the Poisoner

CREATURE 4

Male ghoul poisoner

Perception +11; darkvision
Languages Aklo, Common, Necril
Skills Acrobatics +10, Athletics +8, Crafting +12, Medicine +9, Poison Lore +12, Stealth +11
Str +1, Dex +4, Con +2, Int +4, Wis +1, Cha +1
Infused Items

Pesgahi carries the following infused items, which last for 24 hours or until the next time he makes his daily preparations: Antidote (Lesser) (2), Smokestick (Lesser) (2), Acid Flask (Moderate) (6), Frost Vial (Moderate) (4)


AC 21; Fort +10, Ref +12, Will +11
HP 60, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed 30 feet, burrow 5 feet
Melee Jaws +12 (finesse, unarmed), Damage 2d6+5 piercing plus Ghoul Ghoul Fever plus Ghoul Paralysis
Melee Claw +12 (agile, finesse, unarmed), Damage 1d4+9 slashing plus Ghoul Paralysis
Ranged Acid Flask +13 (splash, range increment 20 feet), Damage 1 acid plus 2d6 acid plus 2 acid
Ranged Frost Vial +13 (splash, range increment 20 feet), Damage 2d6 cold plus 2 cold
Consume Flesh (manipulate)
Requirements Pesgahi is adjacent to the corpse of a creature that died within the last hour.

Effect Pesgahi devours a chunk of the corpse and regains 2d6 healing Hit Points.

He can regain Hit Points from any given corpse only once.

Ghoul Fever (disease)
Saving Throw DC 19 Fortitude

Stage 1 carrier with no ill effect (1 day)
Stage 2 2d6 void damage and regains half as many Hit Points from all healing (1 day)
Stage 3 as stage 2 (1 day)
Stage 4 2d6 void damage and gains no benefit from healing (1 day)
Stage 5 as stage 4 (1 day)
Stage 6 dead, and rises as a Ghoul the next midnight.
Paralysis (incapacitation, occult)

Any living, non-elf creature hit by Pesgahi's attack must succeed at a DC 19 Fortitude save or become Paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.

Quick Bomber

Pesgahi can use Interact to draw a bomb and then Strike with it.

Swift Leap (move)

Pesgahi jumps up to half his Speed. This movement doesn't trigger reactions.

Pathfinder #181: Zombie FeastOGL