pf2e.fyi
From Pathfinder Society Scenario #1-06: Lost on the Spirit Road, which isn't enabled.

Pine Brute

CREATURE 1
Perception +7; low-light vision
Languages Arboreal, Fey, Senzar, Tien
Skills Athletics +7, Stealth +4 (+8 in forests)
Str +4, Dex +1, Con +3, Int -1, Wis +2, Cha +0

AC 16; Fort +10, Ref +4, Will +7
HP 25; Weaknesses axe vulnerability 5, fire 5; Resistances bludgeoning 5, piercing 5
Axe Vulnerability

A pine brute takes 5 additional damage from axes.

Sap

A pine brute's bark secretes sticky sap. Any creature that hits the pine brute with a melee attack, is hit by the pine brute, or otherwise touches the pine brute must succeed at a DC 17 Reflex save or suffer the effects of a lesser tanglefoot bag, also becoming Clumsy 1 until the sticky substance is removed. A creature striking the pine brute with a weapon or object can automatically succeed at this Reflex save by leaving the object stuck to the pine brute. The object can then be removed with a successful DC 17 Athletics check (made as a single action).

A pine brute can have any number of objects stuck to it at a time. The pine brute can release a stuck object by using a single action, and the sap dissolves 1 minute after the pine brute dies, releasing all stuck objects.

Effect: Tanglefoot Bag (Lesser)


Speed 25 feet
Melee Branch +8, Damage 1d6+3 piercing plus Sap
Pathfinder Society Scenario #1-06: Lost on the Spirit RoadOGL