Powderkeg Punk Bombardier
CREATURE 1Various arsonists
+5
Common, Goblin
Acrobatics +7, Athletics +3, Crafting +5, Gunpowder Lore +7, Intimidation +8, Stealth +7
Str +0, Dex +4, Con +3, Int +2, Wis +0, Cha +3
AC 17; Fort +6, Ref +7, Will +4
HP 16; Weaknesses fire 3
Blaze of Glory (concentrate, emotion, fear, mental, visual)
The Powderkeg Punk takes fire damage
The Powderkeg Punk Demoralizes the creature that dealt the fire damage. Demoralize loses the auditory trait and gains the visual trait, and the Powderkeg Punk doesn't take a penalty if the creature doesn't understand their language. The Powderkeg Punk can use this reaction even if the triggering damage reduced the Punk to 0 Hit Points.
25 feet
Melee Fist +7 (agile, finesse, nonlethal, unarmed), Damage 1d4 bludgeoning
Ranged Alchemist's Fire +9 (bomb, splash, range increment 20 feet), Damage 1d8 fire plus 1 fire plus 1 fire
Bombing Run
Shake It Up
The bombardier shakes a bottle of alchemist's fire, and then Strikes with it. The radius of the splash damage for this Strike increases to 10 feet.
Pathfinder #178: Punks in a Powder KegOGL