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Prophet

CREATURE 2

The gods occasionally send messages in dreams to individuals who wander the lands. Some prophets have not received true divine missives but have misinterpreted normal dreams.


Religions inspire devout individuals to uphold their tenets.


Perception +10
Languages Common
Skills Diplomacy +8, Performance +8 (+10 to Spout Prophecy), Religion +7, Survival +7
Str +2, Dex +1, Con +0, Int +1, Wis +3, Cha +4

AC 17; Fort +8, Ref +7, Will +11
HP 25

Speed 25 feet
Melee Flail +8 (disarm, sweep, trip), Damage 1d6+2 bludgeoning
Melee Fist +8 (agile, nonlethal, unarmed), Damage 1d4+2 bludgeoning
Melee Rock +7 (thrown 10), Damage 1d4+2 bludgeoning
Divine Spontaneous Spells DC 18, attack +10; 1st (4 slots) Bless, Enfeeble, Heal, Sanctuary; Cantrips (1st) Daze, Detect Magic, Guidance, Know the Way, Light, Read Aura
Cleric Domain Spells DC 18, attack +10, 1 Focus Point; 1st Read Fate
Pathfinder NPC CoreORC