pf2e.fyi
From Pathfinder Society Scenario #1-22: Doom of Cassomir, which isn't enabled.

Ptiro Valner (3-4)

CREATURE 3
Perception +9; (+10 to find concealed objects)
Languages Common
Skills Athletics +11, Diplomacy +5, Groetus Lore +7, Intimidation +7
Str +4, Dex +3, Con +1, Int +0, Wis +2, Cha +0

AC 20; Fort +8, Ref +10, Will +7
HP 45
Attack of Opportunity

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.


Speed 25 feet
Melee Club +11, Damage 1d6+8 bludgeoning
Melee Club +10 (thrown 10), Damage 1d6+6 bludgeoning
Ranged Crossbow +10 (reload 1, range increment 120 feet), Damage 1d8+4 piercing
Efficient Capture (attack, manipulate)
Requirements Ptiro has manacles in hand and is adjacent to a creature

Effect Ptiro attempts to bind the creature's wrists or ankles with the manacles. If Ptiro succeeds at an attack roll with a +9 modifier against the target's AC, they apply the manacles.
Intimidating Strike (emotion, fear, fighter, mental)

Ptiro makes a melee Strike. If it hits and deals damage, the target is Frightened 1, or Frightened 2 on a critical hit.

Subdue Prisoners

Ptiro doesn't take the normal penalty for making a nonlethal attack when attacking with their club.

Pathfinder Society Scenario #1-22: Doom of CassomirOGL