Putrifer
CREATURE 9A putrifer is a decaying plant creature that refuses to die, even as its body rots away. Similar in shape and appearance to a rotting ghoran, the flowers, leaves, bark, and rinds that compose a putrifer's body weep toxic black fluids. These disgusting secretions emit a foul-smelling miasma that surrounds the putrifer.
Most putrifers arise spontaneously when a gathlain, ghoran, leshy, or other intelligent plant dies traumatically from an effect that causes swift rot and decay. Others are created, either purposefully by necromancers or incidentally during magical experiments. Regardless of origin, a putrifer loses much of its intelligence during the transformation, becoming aggressive, erratic, and easily confused. Putrifers act instinctively, often lingering around the places they frequented in life. They find comfort in patterns and usually form simple daily routines that they loathe to deviate from. Often, these routines echo those they performed in life. A putrifer's memories are distant and faded, returning only periodically in short, confusing bursts that drive the putrifer to reenact moments from their past lives. Their inability to reconcile these memories with the present sometimes causes putrifers to destroy the locations they revisit and harm the people they once knew.
Returning Memories
Over time, a putrifer's memories return, with each bout of remembrance lasting longer and resulting in more vivid, accurate memories. Putrifers that survive this confusing process sometimes regain a semblance of their former, living selves.
A putrifer is easily overwhelmed by confusing thoughts, complex emotions, and resurfacing memories. A putrifer takes a –2 circumstance penalty to saving throws against emotion effects and treats the result of its saves against emotion effects as one degree worse.
15 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 25 Fortitude save or become Sickened 2 (plus Off-Guard as long as it's sickened on a critical failure). A creature that succeeds at its save is temporarily immune for 1 minute.
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
The putrifer ignores difficult terrain and greater difficult terrain from non-magical foliage.