Quintessa Maray
CREATURE 11Female human bard
+20
Common, Elven
Acrobatics +19, Deception +24, Diplomacy +20, Performance +22, Society +21, Stealth +21, Thievery +23
Str +0, Dex +4, Con +2, Int +2, Wis +3, Cha +5
Dagger, Chain Shirt, Mithral Necklace
AC 32; Fort +19, Ref +23, Will +20
HP 145
Damsel Act (mental)
A critical hit is scored against Lady Quintessa
Lady Quintessa exaggerates the impact of the blow, attempting to trick her foes into underestimating her as weak and frail. She makes a Feint attempt against the triggering creature. If she successfully performs her Damsel Act while she has an inspire courage composition active, the duration of that composition increases by 1 round.
30 feet
Melee Dagger +23 (agile, finesse, magical, versatile s), Damage 2d4+4 piercing
Melee Dagger +23 (agile, magical, thrown 10, versatile s), Damage 2d4+4 piercing
Bard Spontaneous Spells DC 30, attack +22; 6th (2 slots) Feeblemind, Spirit Blast; 5th (3 slots) Hallucination, Sending, Subconscious Suggestion; 4th (3 slots) Confusion, Dimension Door, Glibness; 3rd (3 slots) Haste, Mind Reading, Vampiric Touch; 2nd (3 slots) Dispel Magic, Invisibility, Mirror Image; 1st (3 slots) Charm, Sleep, Soothe; Cantrips (6th) Dancing Lights, Ghost Sound, Prestidigitation, Shield, Telekinetic Projectile
Bard Composition Spells DC 30, attack +22, 2 Focus Points; 6th Inspire Heroics; Cantrips (6th) Inspire Courage
Quickened Casting (concentrate, spellshape)
once per day
If Quintessa's next action is to cast a bard cantrip or a bard spell that is 4th level or lower, reduce the number of actions to cast it by 1 (minimum 1 action).
Pathfinder KingmakerOGL