Racid Illito
CREATURE 11Female human alchemist
+18
Common, Diabolic, Draconic, Dwarven, Halfling
Crafting +26, Stealth +23, Thievery +23
Str +1, Dex +4, Con +2, Int +5, Wis +3, Cha +1
Bottled Lightning (Greater) (2), Serpent Dagger, Acid Flask (Moderate), Alchemist's Fire (Moderate), Hide Armor, Alchemist Goggles, Alchemist's Toolkit, Formula Book, Blightburn Resin, Wyvern Poison (4)
AC 29; Fort +21, Ref +23, Will +19
HP 190; Resistances poison 5
Potent Poisoner
Poisons Racid applies use their own saving throw DC or 30, whichever is higher.
25 feet
Melee Serpent Dagger +21 (agile, finesse, magical, versatile s), Damage 2d4+1 piercing
Melee Serpent Dagger +21 (agile, magical, thrown 10, versatile s), Damage 2d4+1 piercing
Ranged Bottled Lightning (Greater) +21 (bomb, splash, range increment 20 feet), Damage 3d6+4 electricity plus 5 electricity
Ranged Acid Flask (Moderate) +21 (bomb, splash, range increment 20 feet), Damage 3 acid plus 2d6 acid plus 5 acid
Ranged Alchemist's Fire (Moderate) +21 (bomb, splash, range increment 20 feet), Damage 2 fire plus 5 fire plus 3d8+4 fire
Alchemical Formulas
Drip Poison
once per day
You damage a creature with the serpent dagger
You poison the creature you hit with dagger venom.
Dagger Venom (poison)
DC 21 Fortitude
4 rounds
1d8 poison damage and Enfeebled 1
Pinpoint Poisoner
Quick Alchemy
Racid creates a single alchemical item from her formula book (see Alchemical Formulas) or a versatile vial. This item has the infused trait, but it remains potent only until the start of her next turn. With her typical preparations, she can use this ability 7 times per day.
Quick Poison
Racid draws and applies a dose of poison to a weapon she's holding.
Toxic Splash
Splash damage dealt by Racid's alchemical bombs is increased to 5.
Pathfinder Adventure Path: Hell's DestinyORC