pf2e.fyi
From Pathfinder Society Intro #1: The Second Confirmation, which isn't enabled.

Rain In Cloudy Day

CREATURE 2
Perception +6; darkvision
Languages Azlanti, Common, Fey, Wildsong; speak with plants (fungi only)
Skills Diplomacy +8, Nature +6, Pathfinder Society Lore +8, Performance +8, Society +6, Stealth +6
Str +1, Dex +2, Con +0, Int +2, Wis +0, Cha +4

AC 18; Fort +6, Ref +8, Will +8
HP 25
Verdant Burst (healing)

When Rain in Cloudy Day dies, a burst of primal energy explodes from his body, restoring 2d8 healing Hit Points to each plant creature in a 30-foot emanation. This area is filled with fungi, becoming difficult terrain. If the terrain is not a viable environment for this fungus, it withers after 24 hours.


Speed 25 feet
Melee Fist +8 (agile, finesse, unarmed), Damage 1d6+1 bludgeoning
Ranged Spore Pod +8 (range increment 30 feet), Damage 1d6+1 bludgeoning plus Spores
Focus Occult Spells DC 17, attack +7, 1 Focus Point; 1st Counter Performance; Cantrips (1st) Inspire Courage
Innate Primal Spells DC 17, attack +7; 4th Speak with Plants
Change Shape (concentrate, polymorph, primal)

Rain in Cloudy Day transforms into a Small giant mushroom or patch of fungi. This ability otherwise uses the effects of One with Plants.

Spore Cloud (poison)

Rain in Cloudy Day can unleash a cloud of spores that irritates the eyes and throats of nonfungi creatures in a 15-foot emanation. Each creature must succeed at a DC 16 Fortitude save or take 1 persistent poison damage. A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet (10 feet on a critical failure).

Spores

A creature that takes damage from Rain in Cloudy Day's spore pod Strike must attempt a saving throw with the same DC and effect as his Spore Cloud ability.

Pathfinder Society Intro #1: The Second ConfirmationOGL