Rebel
CREATURE -1 +4
Common
Acrobatics +5, Athletics +3, Stealth +5
Str +1, Dex +3, Con +1, Int +0, Wis +2, Cha +0
AC 16; Fort +3, Ref +7, Will +4
HP 8
25 feet
Melee Shortsword +5 (agile, finesse, versatile s), Damage 1d6+1 piercing
Ranged Shortbow +5 (deadly d10, reload 0, range increment 60 feet), Damage 1d6 piercing
Sneak Attack
The rebel deals an extra 1d6 precision damage to Off-Guard creatures.
Surprise Attack
On the first round of combat, creatures that haven't acted yet are Off-Guard to the rebel.
Pathfinder Society Scenario #1-08: Revolution on the RiversideOGL