Revinus's Guards (3-4)
CREATURE 1 +5
Common
Acrobatics +4, Athletics +7, Intimidation +5, Stealth +6
Str +4, Dex +1, Con +3, Int +0, Wis +1, Cha +0
AC 15; Fort +8, Ref +6, Will +5
HP 25
25 feet
Melee Warhammer +7 (shove), Damage 1d8+4 bludgeoning
Big Thwunk
Pathfinder Society Scenario #3-02: The East Hill HauntingOGL