Rumin Purgo
CREATURE 11Male gnome smuggler
+17; low-light vision
Common, Gnomish, Kelish, Necril
Arcana +22, Crafting +22, Deception +22, Mechitar Lore +20, Society +20, Stealth +21, Thievery +23
Str +0, Dex +4, Con +2, Int +3, Wis +2, Cha +5
AC 31; Fort +19, Ref +21, Will +19
HP 190
Evasion
If Rumin rolls a success on a Reflex save, he gets a critical success instead.
Susceptible to Mockery
A character can attempt to Feint or Demoralize Rumin by mocking the fact that he hasn't yet been turned into a vampire. On a success, in addition to the normal effects, Rumin becomes Sickened 1 (or Sickened 3 on a critical success), but on a critical failure he becomes enraged and gains a +1 status bonus to Strikes and damage rolls against foes for 1 minute, during which time he can't be mocked further.
Effect: Susceptible to Mockery (Critical Failure)
25 feet
Melee Light Mace +22 (agile, finesse, shove), Damage 2d4+10 bludgeoning
Arcane Spontaneous Spells DC 30, attack +22; 6th (2 slots) Disintegrate, Mislead, Phantasmal Killer; 5th (3 slots) Hallucination, Prying Eye, Subconscious Suggestion, Dispel Magic; 4th (3 slots) Dimension Door, Fly, Invisibility, Shatter; 3rd (3 slots) Blindness, Haste, Shrink Item, Magic Missile; 2nd (3 slots) Dispel Magic, Hideous Laughter, Mirror Image; 1st (3 slots) Charm, Floating Disk, Magic Missile, Unseen Servant; Cantrips (6th) Daze, Detect Magic, Light, Mage Hand, Shield, Telekinetic Projectile
Sorcerer Bloodline Spells DC 30, attack +22, 2 Focus Points; 6th Extend Spell, Ancestral Memories
Sneak Attack
Rumin's Strikes deal an additional 2d6 precision damage to Off-Guard creatures.
Pathfinder #184: The Ghouls HungerOGL