Runaway Blueblood
CREATURE 3Dissatisfied with their privileged upbringing, the runaway blueblood has left the life of luxury behind to forge a new path for themself.
These lone wolves have an aura of mystery, bravado, and swagger.
+7
Common
Deception +9, Diplomacy +9, Genealogy Lore +9, Society +11
Str +1, Dex +3, Con +0, Int +2, Wis +0, Cha +4
AC 18; Fort +7, Ref +10, Will +9
HP 45
25 feet
Melee Shortsword +10 (agile, finesse, versatile s), Damage 1d6+5 piercing
Melee Fist +10 (agile, finesse, nonlethal, unarmed), Damage 1d4+5 bludgeoning
Ranged Dueling Pistol +10 (concealable, concussive, fatal d10, reload 1, range increment 60 feet), Damage 1d6+4 piercing
"Courageous" Retreat
The runaway blueblood is adjacent to at least one enemy
Sneak Attack
The runaway blueblood deals an extra 1d6 damage to Off-Guard creatures.
Pathfinder NPC CoreORC