Scalding Mephit
CREATURE 2Variant steam mephit
These brash and arrogant creatures are among the more energetic mephits. They are quick to nominate themselves the leaders of any group, barking out orders in shrill, high-pitched voices and insisting on having everything done their way. Even when they aren't bossing others around, the constant hiss of steam escaping from their pores ensures that there is never a quiet moment.
The steam mephit ignores the Concealed condition from mist and steam.
A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.
The scalding mephit spits a cloud of steam in a 15-foot cone that deals 3d6 fire damage to each creature within the area (DC 18 basic Reflex save).
The scalding mephit can't use Breath Weapon again for 1d4 rounds.