pf2e.fyi
From Pathfinder #147: Tomorrow Must Burn, which isn't enabled.

Scarlet Triad Poisoner

CREATURE 8
Perception +16
Languages Common, Kholo
Skills Acrobatics +16, Athletics +14, Crafting +18, Deception +15, Medicine +16, Stealth +16
Str +0, Dex +4, Con +3, Int +4, Wis +2, Cha +1

AC 27; Fort +17, Ref +18, Will +14; +1 status to all saves vs. poison
HP 135; Resistances poison 10
+1 Status to All Saves vs. Poison

Speed 25 feet
Melee Shortsword +19 (agile, finesse, versatile p), Damage 1d6+10 slashing
Ranged Crossbow +19 (reload 1, range increment 120 feet), Damage 2d8+6 piercing plus Giant Scorpion Venom
Running Poison Strike
Frequency three times per day

Effect The poisoner Strides, poisoning their weapon as they move. The poisoner moves up to their Speed and makes a melee Strike that deals 2d8 poison damage. This has no effect on a Strike that already deals poison damage.
Pathfinder #147: Tomorrow Must BurnOGL