Scarlet Triad Sniper
CREATURE 11 +23; low-light vision
Common, Elven
Acrobatics +22, Athletics +19, Stealth +23, Thievery +21
Str +4, Dex +5, Con +3, Int +1, Wis +4, Cha +0
AC 32; Fort +20, Ref +22, Will +21
HP 195
Backshot
30 feet; swiftness
Melee Pick +22 (fatal d10, magical), Damage 1d6+10 piercing
Ranged Composite Longbow +23 (deadly d10, magical, reload 0, volley 30, range increment 100 feet), Damage 2d8+8 piercing
Rain of Arrows
The sniper fires one arrow at each creature they choose within a 15-foot burst. The center of the burst must be within 100 feet of the sniper, but can't be within 30 feet. The sniper makes each attack roll separately. All attacks count toward the sniper's multiple attack penalty, but the penalty increases only after all the attacks are made.
Sneak Attack
The scarlet triad sniper deals an additional 2d6 precision damage to Off-Guard creatures.
Swiftness
The sniper's movement doesn't trigger reactions.
Pathfinder #147: Tomorrow Must BurnOGL