Severed Head
CREATURE -1Variant severed head
The most common beheaded appears simply as a rotting head, barely preserved by the magic that created it.
Beheaded are the reanimated heads of decapitation victims. These mindless undead fly through the air or roll around to attack their prey.
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
These undead inflict rust creep with their jaws Strikes. A creature damaged by a jaws Strike or a Gnash from one of these severed heads must succeed at a DC 15 Fortitude save or contract rust creep.
Those afflicted by rust creep develop uncomfortable rust-colored bruises on their flesh and endure full-body aches like those one might experience after a long workout. As the affliction progresses, their bodies—as well as the clothing and items they wear or carry—increasingly break down until a painful death occurs. If a character successfully resists contracting rust creep, or recovers from a case of rust creep, they are temporarily immune to future rust creep infections for 24 hours.
Rustcreep