pf2e.fyi
From Pathfinder Beginner Box, which isn't enabled.

Sewer Ooze (BB)

CREATURE 1

These amorphous masses of sewage and detritus make their way through filthy culverts beneath cities. Some grow to enormous sizes and have insatiable appetites.


Perception +3; motion sense 60 feet
Skills Stealth +1 (+4 in sewers)
Str +2, Dex -5, Con +4, Int -5, Wis +0, Cha -5
Motion Sense 60 feet

A sewer ooze can sense nearby motion through vibration and air movement, allowing it to fight as well as if it could see. However, a sewer ooze can't see, so effects that depend on vision or seeing don't work on it.


AC 8; Fort +9, Ref +1, Will +3
HP 40; Immunities acid, critical hits, unconscious

Speed 10 feet
Melee Pseudopod +9 (unarmed), Damage 1d6+1 bludgeoning plus 1d4 acid
Filth Wave

The sewer ooze unleashes a wave of filth, covering all creatures within 20 feet of itself. Each creature in the area must succeed at a DC 17 Reflex save or take 1d4 acid damage and a –10-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls over and gains the Prone condition). A creature can Interact to clean someone off. This decreases the Speed penalty to -5 feet after 1 action, or to no penalty after 2 actions. After using Filth Wave, the ooze can't use it again for 1 minute.

Effect: Filth Wave

Pathfinder Beginner BoxORC