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From Pathfinder #186: Ghost King's Rage, which isn't enabled.

Shabti Slayer

CREATURE 16

Shabtis raised among the secret Pharasmin sect of the Carters Consortium are trained to destroy undead and the necromancers who create them.


Shabtis are facsimiles of the rich and powerful, patched together from shards of other souls and offered as a sacrifice to the Boneyard to suffer for the sins of their creator. Shabtis are unaware they aren't the person they emulate, and most spend an eternity enduring the punishments owed to another while the soul they emulate escapes judgement. Some shabtis discover their nature and often become adrift, drowning in the feelings and memories of their foul creator, with no true purpose and identities of their own.


Perception +28; darkvision
Languages Common, Necril, Osiriani, Requian
Skills Acrobatics +28, Athletics +31, Boneyard Lore +24, Religion +25, Stealth +28
Str +5, Dex +4, Con +4, Int +2, Wis +3, Cha +1

AC 39; Fort +30, Ref +28, Will +25
HP 255; Immunities drained; Resistances void 15
Attack of Opportunity

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.


Speed 25 feet
Melee Longsword +32 (magical, versatile p), Damage 3d8+13 slashing plus Final Rest
Melee Light Hammer +32 (agile, magical), Damage 3d6+13 bludgeoning plus Final Rest
Melee Light Hammer +32 (agile, magical, thrown 20), Damage 3d6+13 bludgeoning plus Final Rest
Ranged Crossbow +31 (reload 1, range increment 120 feet), Damage 1d8+8 piercing plus Final Rest
Final Rest

A shabti slayer's Strikes affect incorporeal creatures with the effects of a Ghost Touch property rune and deal 2d10 vitality damage to undead creatures.

Immortal

Shabtis don't age naturally and can't die of old age. Spells and effects that cause aging still affect a shabti as normal. They also can't be turned into undead.

Prayer-Blessed Blade
Requirements The shabti slayer has successfully identified an undead with Recall Knowledge

Effect The shabti slayer prays to Pharasma to bless their weapon, enabling them to exploit the weaknesses of an undead they've identified with Recall Knowledge. If the identified undead has a resistance that can be bypassed by a special material or a weakness to a special material (such as cold iron, duskwood, or silver), weapons wielded by the shabti slayer count as that special material for 1 minute. If the creature has multiple materials that qualify, the shabti slayer chooses which material their weapon counts as for the duration.
Quick Draw

The shabti slayer draws a weapon using the Interact action, then Strikes with that weapon.

Two-Weapon Flurry
Frequency once per round
Requirements A shabti slayer is wielding two melee weapons, each in a different hand

Effect A slayer lashes out with both weapons. They Strike twice, once with each weapon.
Pathfinder #186: Ghost King's RageOGL