Shadowborn Slayer
CREATURE 1 +5; darkvision
Common, Necril
Acrobatics +7, Athletics +4, Stealth +7
Str +0, Dex +4, Con +3, Int -2, Wis +2, Cha +0
AC 15; Fort +5, Ref +10, Will +4
HP 21, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Weaknesses vitality 3
Void Healing
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
25 feet
Melee Dagger +9 (agile, finesse, thrown, versatile s), Damage 1d4+2 piercing
Melee Fist +9 (agile, unarmed), Damage 1d4+2 bludgeoning
Melee Dagger +9 (thrown 20), Damage 1d4 piercing
Pathfinder Society Quest #15: In the Footsteps of HorrorOGL