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From The Dead God's Hand, which isn't enabled.

Shevala Iorae (Recovered)

CREATURE 8

Female human sorcerer

Perception +13
Languages Common, Thassilonian, Varisian
Skills Absalom Lore +14, Academia Lore +14, Arcana +16, Occultism +14, Pathfinder Society Lore +16, Society +14
Str +1, Dex +3, Con +1, Int +2, Wis +3, Cha +4

AC 25; Fort +14, Ref +16, Will +18
HP 126

Speed 25 feet
Melee Fist +15 (agile, finesse, nonlethal, unarmed), Damage 1d4+1 bludgeoning
Melee Sickle +16 (agile, finesse, magical, trip), Damage 2d6+1 slashing
Sorcerer Bloodline Spells DC 26, attack +18, 2 Focus Points; 4th Extend Blood Magic, Ancestral Memories
Blood Magic

When Shevala casts detect magic, dispel magic, force barrage, haste, translocate, or casts a bloodline spell using a Focus Point, she gains her choice of either a +1 status bonus to AC or a +1 status bonus to saving throws.

Identification Knack

Shevala has long studied magical items and their properties, becoming something of a local legend for her ability to figure out how obscure magical items function. When she uses the Identify Magic activity to examine a magic item, she only needs 1 minute to perform the activity, and she gains a +2 circumstance bonus on the check.

Reach Spell (concentrate, spellshape)

If Shevala's next action is to Cast a Spell that has a range, increase that spell's range by 30 feet.

Signature Spells

Shevala can freely heighten the following spells rather than having to learn higher rank versions of them separately: breathe fire, dispel magic, fireball, and wall of fire.

Steady Spellcasting

If a reaction would disrupt Shevala's spellcasting action, she attempts a DC 15 flat check. If she succeeds, the action isn't disrupted.

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