Shrine Maiden
CREATURE 9Human spiritualist
+20
Common, Empyrean
Intimidation +16, Occultism +17, Performance +18, Religion +19
Str +1, Dex +3, Con +1, Int +2, Wis +4, Cha +3
AC 27; Fort +14, Ref +18, Will +19
HP 152
25 feet
Melee Morningstar +18 (versatile p), Damage 1d6+5 bludgeoning
Ranged Composite Shortbow +19 (deadly d10, magical, propulsive, reload 0, range increment 60 feet), Damage 2d6+5 piercing
Divine Spontaneous Spells DC 25, attack +17; 5th (2 slots) Divine Immolation, Sending; 4th (3 slots) Divine Wrath, Planar Tether, Heal; 3rd (3 slots) Holy Light, Dispel Magic, Heal; 2nd (3 slots) Augury, Clear Mind, See the Unseen; 1st (3 slots) Bless, Cleanse Cuisine, Sanctuary; Cantrips (5th) Divine Lance, Forbidding Ward, Shield, Stabilize, Vitality Lash
Rituals 2nd Consecrate
Spiritual Arrows (divine)
once per day
The shrine maiden nocks an arrow and whispers a soft chant under her breath before unleashing a torrent of holy power in the form of dozens of ghostly glowing arrows. Creatures in a 60-foot line take 10d6 force damage (DC 28 basic Reflex save). On a critical failure, the creature is also Immobilized (Escape) for 1 minute.
Twang (divine, manipulate, sonic)
The shrine maiden strums her bowstring, creating a pulse of energy that lashes out at a target within 20 feet. That creature must attempt a DC 28 Fortitude save.
Critical Success No effect.
Success The target is pushed 5 feet back from the shrine maiden.
Failure The target is pushed 10 feet back from the shrine maiden and falls Prone.
Critical Failure The target is flung 15 feet away from the shrine maiden, falls prone, and is Slowed 1 for 1 round.
Pathfinder Season of Ghosts Hardcover CompilationORC