Sister Endreah
CREATURE 4Female human monk
+12
Common, Diabolic
Acrobatics +9, Athletics +11, Deception +9, Diplomacy +10, Hell Lore +12, Intimidation +10, Religion +12, Society +10
Str +5, Dex +2, Con +2, Int +1, Wis +3, Cha +1
AC 20; Fort +13, Ref +10, Will +11
HP 60; Weaknesses holy 5; Resistances fire 5
30 feet
Melee Asp Coil +14 (reach 10, versatile p), Damage 1d6+8 slashing
Melee Dart +11 (agile, thrown 20), Damage 1d4+3 piercing
Melee Fist +14 (agile, nonlethal, unarmed), Damage 1d4+8 bludgeoning
Bite of the Asp Stance (concentrate, stance)
Sister Endreah is wielding an asp coil
Sister Endreah is an expert at using her sword in close quarters. Her asp coil loses the reach weapon property, but she can make asp coil Strikes instead of fist Strikes when she uses Flurry of Blows. Claw of pain also applies to these asp coil Strikes when in this stance.
Claw of Pain
When Sister Endreah targets the same creature with two Strikes from her Flurry of Blows, she can cause lingering pain. If either Strike hits and deals damage, the target must succeed at a DC 21 Fortitude save or take 1d4 persistent mental damage (and become Sickened 1 on a critical failure).
Flurry of Blows (flourish)
Sister Endreah makes two fist Strikes, applying her multiple attack penalty as normal. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.
Pathfinder Adventure Path: HellbreakersORC