Sister of the Bloodshot Eye
CREATURE 12Female human cleric of Gyronna
+23
Chthonian, Common, Hallit
Deception +22, Intimidation +22, Religion +25, Society +20, Survival +23
Str +2, Dex +2, Con +4, Int +1, Wis +5, Cha +2
AC 31; Fort +22, Ref +20, Will +25
HP 250
25 feet
Melee Dagger +24 (agile, finesse, magical, versatile s), Damage 2d4+6 piercing plus 1d6 bleed
Melee Dagger +24 (agile, magical, thrown 10, versatile s), Damage 2d4+6 piercing plus 1d6 bleed
Divine Prepared Spells DC 36, attack +26; 6th Blade Barrier, Harm (×3), Repulsion, Summon Fiend; 5th Dispel Magic, Heal, Shadow Blast; 4th Divine Wrath, Freedom of Movement, Globe of Invulnerability; 3rd Blindness, Chilling Darkness, Vampiric Touch; 2nd Ghoulish Cravings, Resist Energy, Silence; 1st Bane, Command, Ray of Enfeeblement; Cantrips (6th) Daze, Detect Magic, Divine Lance, Message, Shield
Infectious Wrath (aura, divine, emotion, mental)
once per day
The Sister projects her wrath and rage into the minds of any number of creatures of her choice within 30 feet. Targeted creatures must attempt a DC 32 Will save.
Critical Success The creature is unaffected.
Success The creature is Off-Guard for 1 round as they become distracted by the unexpected fit of rage.
Failure The creature is Confused for 1 round.
Critical Failure The creature is confused for as long as they remain within 30 feet of the Sister, or until they succeed at the DC 11 flat check to recover.
Pathfinder KingmakerOGL