Sixth Pillar Student
CREATURE 14Nagaji and human sorcerous monks
+23; darkvision
Aklo, Nagaji, Tien
Acrobatics +25, Arcana +25, Athletics +26
Str +4, Dex +3, Con +2, Int +3, Wis +1, Cha +5
AC 34; Fort +24, Ref +25, Will +23; +1 status bonus to all saves vs. magic
HP 220
30 feet
Melee Fist +26 (agile, finesse, unarmed), Damage 3d6+10 bludgeoning
Spontaneous Arcane Spells DC 35, attack +27; 8th (3 slots) Disappearance, Monstrosity Form, Polar Ray; 6th (4 slots) Baleful Polymorph, Field of Life, Repulsion, Tangling Creepers; 5th (4 slots) Elemental Form, Mariner's Curse, Moon Frenzy, Wall of Ice; 4th (4 slots) Fire Shield, Freedom of Movement, Stoneskin, Wall of Fire; 3rd (4 slots) Earthbind, Fireball, Wall of Thorns, Wall of Wind; 2nd (4 slots) Dispel Magic, Glitterdust, Humanoid Form, Resist Energy; 1st (4 slots) Burning Hands, Fleet Step, Jump, Mending; Cantrips (7th) Detect Magic, Light, Produce Flame, Ray of Frost, Shield
Focus Spells DC 35, attack +27, 3 Focus Points; 7th Elemental Blast (air), Elemental Motion (air), Elemental Toss (air)
Bludgeoning Energy
The students' combine elemental energies with physical brawn, blasting opponents with huge gusts of compressed air instead of typical energies. Any of the students' spells that deal energy damage (such as fireball, burning hands, ray of frost, and so on) instead deal bludgeoning damage.
Pathfinder #167: Ready? Fight!OGL