Skeletal Rat Swarm
CREATURE 2 +8; darkvision, scent (imprecise) 30 feet
Acrobatics +8, Athletics +7, Stealth +8
Str +4, Dex +4, Con +2, Int -5, Wis +1, Cha +2
AC 16; Fort +5, Ref +11, Will +8
HP 40, void healing; Immunities bleed, death effects, disease, paralyzed, poison, restrained, swarm mind, unconscious, precision; Weaknesses area damage 4, splash damage 4; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Void Healing
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
30 feet, climb 10 feet
Ravenous Sickness (disease, unholy)
An infected creature can't heal damage it takes from this disease until the disease is cured
DC 20 Fortitude
carrier with no ill effect (1 day)
1d6 void damage and the target requires twice as much food for a creature of their size to avoid starvation (1 day)
1d6 void damage and the target requires three times as much food for a creature of their size to avoid starvation (1 day)
1d6 void damage and the target takes 1 void damage each hour until it eats a full meal (1 day)
dead, rising as a skeleton immediately after it devours the flesh off its own bones.
Swarming Bites
Each enemy in the swarm's space takes 3d4 piercing damage (DC 18 basic Fortitude save). A creature that fails this save is exposed to ravenous sickness.
Pathfinder Claws of the TyrantORC