Skinsaw Murderer
CREATURE 6 +17
Common, Daemonic
Acrobatics +15, Deception +12, Stealth +15
Str +2, Dex +5, Con +4, Int +0, Wis +1, Cha +0
Dagger (2), +1 Shortsword, War Razor, Leather Armor, Religious Symbol (Silver) of Norgorber, Skinsaw Mask
AC 22; Fort +14, Ref +17, Will +9
HP 120
25 feet
Melee Shortsword +15 (agile, finesse, magical, versatile s), Damage 1d6+5 piercing
Melee War Razor +17 (agile, backstabber, deadly d8, finesse), Damage 1d4+5 piercing
Melee Dagger +17 (agile, finesse, thrown 10, versatile s), Damage 1d4+5 piercing
Sneak Attack
When attacking an Off-Guard creature, the Skinsaw murderer deals 1d6 additional precision damage.
Twin Takedown (flourish)
once per round
You are wielding two melee weapons, each in a different hand.
You swiftly attack your hunted prey with both weapons. Make two Strikes against a creature, one with each of the required weapons. If both hit the same creature, combine their damage for the purpose of its resistances and weaknesses. Apply your multiple attack penalty to each Strike normally.
Pathfinder #158: Sixty Feet UnderOGL