pf2e.fyi
From Pathfinder #204: Stage Fright, which isn't enabled.

Skurg

CREATURE 12

Bat familiar

Perception +15; echolocation 20 feet, low-light vision
Languages Common
Skills Acrobatics +15, Stealth +15
Str +0, Dex +0, Con +0, Int +0, Wis +0, Cha +0

AC 30; Fort +20, Ref +18, Will +20
HP 60
Damage Avoidance

Skurg takes no damage when he rolls a success on a Reflex save; this doesn't prevent effects other than damage.


Speed 25 feet, fly 25 feet
Independent

If the Final Herald doesn't command Skurg, he still gains 1 action on his turn. In combat, Skurg typically uses this action either to try to Hide or move to be adjacent to an enemy if it's Concealed, Hidden, or Undetected so that when the Final Herald Casts or Sustains a hex, that adjacent enemy becomes Frightened 1 as a result of her Starless Shadow patronage.

Restore Final Herald (concentrate)
Frequency once per day
Requirements Skurg must be in the Final Herald's space

Effect Skurg restores 6d8 healing Hit Points to the Final Herald.
Pathfinder #204: Stage FrightORC