Sleepless Sun Veteran
CREATURE 6 +17; wary
Common
Athletics +16, Deception +11, Diplomacy +13, Intimidation +13, Law Lore +10, Society +12
Str +4, Dex +2, Con +4, Int +0, Wis +2, Cha +1
AC 24; Fort +16, Ref +11, Will +14
HP 120
Attack of Opportunity
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Wary
The veteran isn't off-guard to hidden creatures and always gains a +4 circumstance bonus to their Perception DC against creatures attempting to Create a Diversion or Lie to the veteran.
25 feet
Melee Temple Sword +16 (trip), Damage 2d8+8 slashing
Melee Sap +17 (agile, nonlethal), Damage 1d6+8 bludgeoning
Ranged Composite Shortbow +14 (deadly d10, propulsive, reload 0, range increment 60 feet), Damage 1d6+4 piercing
Power Attack
The veteran makes a melee Strike that counts as two attacks when calculating their multiple attack penalty. If this strike hits, it deals an extra die of weapon damage.
Swipe
The veteran makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within their melee reach and adjacent to each other. Roll damage only once and apply it to each creature hit. A Swipe counts as two attacks for the veteran's multiple attack penalty.
Pathfinder #160: Assault on Hunting Lodge SevenOGL