pf2e.fyi

Smith

CREATURE 3

Most smaller communities have at least one smithy where locals and travelers can have horses shod or equipment repaired. Larger settlements and cities often have a variety of smiths, many specializing in blacksmithing, weapon smithing, armor smithing, or even smelting coins in a mint.


Expertise is forged through years of effort and often tedious work. Artisans are masters of their craft, able to create works both practical and beautiful.


Perception +5
Languages Common
Skills Athletics +8, Crafting +15, Diplomacy +5, Smithy Lore +15, Society +8
Str +3, Dex +1, Con +2, Int +3, Wis +0, Cha +0
Smithing Specialist

For encounters involving smithing or other crafting tasks, the smith is a 6th-level challenge.


AC 17; Fort +9, Ref +8, Will +5
HP 50

Speed 25 feet
Melee Light Hammer +10 (agile), Damage 1d6+3 bludgeoning plus Smiths Fury
Melee Light Hammer +8 (agile, thrown 20), Damage 1d6+3 bludgeoning plus Smiths Fury
Melee Fist +10 (agile, nonlethal, unarmed), Damage 1d4+3 bludgeoning
Smith's Fury

The smith deals an additional 1d6 damage when they hit with a weapon they created.

Pathfinder NPC CoreORC