pf2e.fyi
From Pathfinder #146: Cult of Cinders, which isn't enabled.

Spawn of Dahak

CREATURE 8

Variant Racharak

Perception +16; darkvision, scent (imprecise) 30 feet
Languages Draconic, Mwangi
Skills Arcana +12, Athletics +18, Crafting +10, Intimidation +17, Religion +14, Stealth +15, Survival +14
Str +6, Dex +3, Con +5, Int +0, Wis +4, Cha +1
Items Warhammer

AC 27; Fort +19, Ref +13, Will +16
HP 135; Immunities fire, paralyzed, sleep
Tail Swipe
Trigger A creature within reach of the spawn's tail uses a move action or leaves a square during a move action it's using.

Effect The spawn of Dahak makes a tail Strike at the creature with a -2 penalty. If it hits, they disrupt the creature's action.

Speed 30 feet, climb 30 feet
Melee Warhammer +19 (magical, shove), Damage 3d8+9 bludgeoning
Breath Weapon (divine, fire)

The spawn breathes flames that deals 9d6 fire damage to all creatures in a 30-foot cone (DC 26 basic Reflex save).

They can't use Breath Weapon again for 1d4 rounds

Draconic Frenzy

The spawn makes two claw Strikes and one bite Strike in any order.

Shrieking Frenzy (primal)
Trigger The spawn's turn begins.
Frequency once per hour

Effect The spawn is Quickened until the end of their turn, and can use the extra action to Stride or Strike. While in the frenzy, the spawn can't speak and automatically critically fails Stealth checks, due to their loud wailing.
Thrown Weapon Mastery

When the spawn throws a weapon, the weapon gains the deadly d6 weapon trait. When they throw an improvised weapon, they don't take the -2 penalty for using an improvised weapon, nor do they take the penalty for using that weapon to make a lethal attack instead of a nonlethal attack.

Pathfinder #146: Cult of CindersOGL