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From Pathfinder #211: The Secret of Deathstalk Tower, which isn't enabled.

Spore Thrall

CREATURE 10

Fungal Ekujae cultists of Treerazer

Perception +18; low-light vision
Languages Chthonian, Common, Elven
Skills Athletics +17, Nature +18, Stealth +19, Survival +18
Str +3, Dex +5, Con +2, Int +3, Wis +2, Cha +0

AC 29; Fort +18, Ref +19, Will +16
HP 175; Immunities death effects, disease, paralyzed, poison
Spore Burst (poison)

When a spore thrall is reduced to 0 Hit Points by damage other than cold damage, they burst in an explosion of toxic green spores. All creatures in a 15-foot emanation around the spore thrall take 10d6 poison damage (DC 26 basic Fortitude save).


Speed 30 feet
Melee Elven Curve Blade +22 (finesse, forceful, magical), Damage 2d8+6 slashing
Ranged Composite Shortbow +22 (deadly d10, magical, propulsive, reload 0, range increment 60 feet), Damage 2d6+4 piercing
Hunt Prey (concentrate)

The spore thrall designates a single creature they can see or hear as their prey. They gain a +2 circumstance bonus to Perception checks when they Seek their prey and ignore the penalty for making ranged attacks within their second range increment against the prey they're hunting. If the spore thrall uses Hunt Prey against a creature when they already have one designated, the previous creature loses the designation. The designation lasts for 24 hours.

Precise Aim

A spore thrall deals an additional 2d6 precision damage against a creature they've designated as their hunted prey.

Pathfinder #211: The Secret of Deathstalk TowerORC