pf2e.fyi
From Pathfinder Bounty #1: The Whitefang Wyrm, which isn't enabled.

Ssalarn

CREATURE 2
Perception +8; darkvision
Languages Draconic
Skills Acrobatics +7, Athletics +8, Crafting +4, Intimidation +6, Stealth +7 (+11 to hide in snow or ice)
Str +4, Dex +1, Con +3, Int -3, Wis +2, Cha +0
Natural Camouflage

Ssalarn's white and blue scales provide natural camouflage. In areas of snow and ice, Ssalarn can move at his full Speed when Sneaking, and he gains a +4 circumstance bonus to Hide.


AC 18; Fort +11, Ref +5, Will +8
HP 30; Immunities paralyzed, sleep

Speed 30 feet, climb 30 feet
Melee Jaws +10 (magical, unarmed), Damage 1d8+6 piercing
Melee Claw +10 (agile, magical, unarmed), Damage 1d6+6 slashing
Gelid Breath

The tatzlwyrm belches a puff of frigid vapor into the face of an adjacent creature, which must attempt a DC 15 Fortitude save; the creature takes a -2 circumstance penalty to this save if it's Grabbed or Off-Guard. The tatzlwyrm can't use Gelid Breath again for 2 rounds.


Critical Success The target is unaffected.

Success The target is Clumsy 1 for 1 round.

Failure The target takes 2d6 cold damage and is clumsy 1 for 1 round.

Critical Failure The target takes 4d6 cold damage and is clumsy 1 for 1 minute.

Pathfinder Bounty #1: The Whitefang WyrmOGL