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From Pathfinder #167: Ready? Fight!, which isn't enabled.

Surjit Hamelan

CREATURE 13

Male gnome Rain-Scribe attendant

Perception +25; low-light vision
Languages Gnomish, Mwangi, Taldane, Tien
Skills Acrobatics +26, Nature +25, Stealth +26, Survival +25
Str +3, Dex +5, Con +5, Int +0, Wis +4, Cha +0
Camouflage

While in natural terrain, Surjit can Hide even while Observed.

Sense the Unseen
Trigger Surjit fails a Perception check to Seek

Effect Surjit automatically senses any Undetected creatures in the area where he was Seeking, making them merely Hidden to him.

AC 33; Fort +24, Ref +26, Will +23
HP 220
Attack of Opportunity (Special)

Surjit can use a ranged weapon to make an Attack of Opportunity as though the weapon had a reach of 10 feet.


Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.


Speed 25 feet, climb 20 feet, swim 20 feet
Melee Hook Sword +26 (disarm, parry, trip, twin), Damage 2d6+11 slashing
Ranged Composite Shortbow +28 (deadly 2d10, magical, reload 0, range increment 60 feet), Damage 3d6+11 piercing
Clear the Rain

Surjit Strides twice. Difficult terrain doesn't slow his movement. Any space Surjit enters becomes normal terrain rather than difficult terrain (or difficult terrain rather than greater difficult terrain) until the start of his next turn.

Rain-Scribe Arrow

When Surjit critically hits a creature with a ranged weapon or hits a creature for the second time on a turn with a ranged weapon, Surjit can attempt to counteract one magic effect on the creature (counteract rank 7th). He uses his attack modifier as his counteract modifier.

Sneak Attack

Surjit deals an extra 2d6 precision damage to Off-Guard targets.

Pathfinder #167: Ready? Fight!OGL