Technic Zombie (3-4)
CREATURE 1 +4; darkvision
Athletics +9
Str +4, Dex -3, Con +4, Int -4, Wis +1, Cha -2
AC 12; Fort +9, Ref +2, Will +5
HP 45; Weaknesses slashing 10; Resistances electricity 3
25 feet
Melee Fist +8 (reach 10, unarmed), Damage 1d10+4 bludgeoning plus Improved Push
Voltaic Surge (electricity)
Improved Push
The monster's last action was a successful Strike that lists Improved Push in its damage entry
The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Improved Push lists a distance, change the distance the creature is pushed on a success to that distance.
Pathfinder Society Quest #8: Shadows of the Black SovereignOGL